Does Kotor iOS support controller?

Does Kotor Mobile have controller support?

Q: Are Controllers Supported? A: The following controllers are supported: 5600 Bluetooth Gamepad. iPega Bluetooth Android controller.

Can I play Kotor on iOS with controller?

A: Yes! The iOS version of KOTOR II supports bluetooth controllers.

Does Knights of the Old Republic have controller support?

KOTOR 2 on Steam now supports controllers, widescreen resolutions, 5K resolution—that’s 5120×2880—and Steam Cloud saves, meaning you’ll be able to access your saves from any Steam-capable hardware.

Is Kotor better with a controller?

A gamepad is just fine for KOTOR.

Does Kotor 2 have controller support on Android?

The Android version of KOTOR II supports bluetooth controllers.

Is Kotor 2 coming to mobile?

Star Wars: Knights of the Old Republic 2 – The Sith Lords is releasing for mobile later this week, bringing one of the best Star Wars titles to the widely available platform. The game will be coming to iPhone, iPad, and Android on December 18th through the App Store and Play Store respectively.

Is Kotor playable on iPhone?

If you owned an Xbox ten years ago, you probably played Star Wars: Knights of the Old Republic. This game is still talked about by critics, gamers and industry professionals alike as one of the greatest RPGs ever made, and it is now available to download as an app for the iPhone, iPad and iPod touch for $9.99.

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Is Kotor 2 available for iPad?

‘Star Wars KOTOR 2’ Now Available on iOS and Confirmed to Work with the Restored Content Mod.

Do you need to play Kotor 1 before 2?

Make sure you’re playing KOTOR II on PC. You can absolutely play the first one on any console but KOTOR II pretty much has to be played with mods. Play Kotor 1 first, alot of the stuff in Kotor 2 relates back to the events of Kotor 1.

How do I run Kotor widescreen?

First solution:

  1. Go to steamappscommonswkotor and open the swkotor. …
  2. Look under [Graphics Options] and there will be a line that says fullscreen=1 .
  3. Change that to fullscreen=0.
  4. Then also add a line under [Graphics Options] (the same section you just changed fullscreen in) that says AllowWindowedMode=1.
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